package main

import ()

var Cache map[string]*Cacheitem = make(map[string]*Cacheitem, 100000)
var Cachedimages *CachedImages

type Cacheitem struct {
	data        []byte
	name        string
	relpath     string
	incache     bool
	score       int
	faulty      error
	contenttype string
	cacheable   bool
}
